Tony Hawk (series)

Tony Hawk's
Developers Neversoft(1999-2007)
Vicarious Visions(2005)
Toys for Bob(2006)
Creat Studios(2008)
Robomodo(2009-present)
Publishers Activision
Platform of origin Nintendo GameCube, Nintendo 64, Wii, PlayStation, PlayStation 2, PlayStation 3, Dreamcast, Xbox, Xbox 360, PlayStation Portable

The Tony Hawk's series is a computer and video game series endorsed by professional skateboarder Tony Hawk and developed by Neversoft up until Tony Hawk's Proving Ground,[1] and published by Activision. The series began with the 1999 release of Tony Hawk's Pro Skater.

Contents

History

The first game was considered revolutionary and the series dominated the genre. Due to the success of Tony Hawk's Pro Skater in 1999, Activision released a number of follow-ups. Tony Hawk's Pro Skater 2 (2000) for the PlayStation, 2001 for the Dreamcast, Nintendo 64, PC, Mac, Game Boy Color and Game Boy Advance). The game was re-released in the US later in 2001 as Tony Hawk's Pro Skater 2X for the Xbox which featured levels from the first 2 games.

Tony Hawk's Pro Skater 3 (2001) for the GameCube, Game Boy Color, PlayStation 2 and PlayStation. In 2002, it was published for the Nintendo 64, Xbox, PC, Mac and Game Boy Advance. It is notable as being the first Playstation 2 title to be playable online, pre-dating the release of the Broadband Network Adaptor. It was also the last Nintendo 64 game. Tony Hawk's Pro Skater 4 (2002) was released for the PlayStation, PlayStation 2, GameCube, Game Boy Advance, PC, Mac, Xbox and Tapwave Zodiac.

The fifth game in the series, Tony Hawk's Underground (THUG), was released in 2003 for the PlayStation 2, GameCube, Xbox and Game Boy Advance. This game differs not only in name from the previous titles but also focuses on the idea of story mode, where the player progresses their character from a local skater to a sponsored pro skater. Tony Hawk's Underground 2 was released in October 2004, the games is a direct sequel to its predecessor, you play as the same character as ("THUG") and features many old faces including Eric Sparrow (a previous "friend"). With the release of the PlayStation Portable, Tony Hawk's Underground 2 was repackaged as Tony Hawk's Underground 2 Remix, a launch title for the new handheld console.

In 2005, Tony Hawk's American Wasteland was released on the PlayStation 2, Xbox, GameCube, Xbox 360 and later on PC. It spans all of Los Angeles in one big open world environment, with the exception of the classic mode levels and is bigger than all of the previous games. The Nintendo DS and the Game Boy Advance saw the release of Tony Hawk's American Sk8land, a version of Tony Hawk's American Wasteland with cel-shaded animation, wireless connectivity and a slightly different storyline.

In 2006, Tony Hawk's Project 8 came out for the PS3, Xbox 360, PS2, Xbox and PSP. The entire area used for story mode was interconnected like American Wasteland, but this time, there were no loading times and no loading tunnels. Tony Hawk's Downhill Jam, which was a spin-off to the series, in which you had to race downhill as well as doing tricks. Most of the playable characters were fictional, as well as the fact that there were only 2 playable pros, being Tony Hawk and Kevin Staab. The game was released on the Nintendo DS, Wii, Game Boy Advance and later on PlayStation 2. The next official game in the series was Tony Hawk's Proving Ground, released in 2007 for the Xbox 360, PlayStation 2, PlayStation 3, Nintendo Wii and Nintendo DS.

The next game was Tony Hawk's Motion, another spin-off to the franchise. It was released on the Nintendo DS on November 18, 2008, packaged with Hue Pixel Painter. Motion utilises new technology incorporating tilt/motion controls.[2] The game also featured the option to snowboard. The 12th game in the franchise and 10th in the main series, Tony Hawk: Ride, was developed by Robomodo,[3] and released in November, 2009 for the Xbox 360, Wii and PlayStation 3 to poor critical and commercial reception. The game uses a board peripheral that uses accelerometers and sensors to create a more realistic experience. The board itself received negative criticism from reviewers.[4] Tony Hawk mentioned on Twitter the existence of the next game, reportedly titled Tony Hawk: Shred.[5] The game was officially announced by Activision on April 22, 2010.[6] The game was released on October 26, 2010. The game received poor reviews from critics and fans.

On February 9, 2011, Activision announced that the Tony Hawk series would not feature an installment in the 2011 calendar year. This was due to poor reviews and sales of recent games in the series. Tony Hawk has since stated that "we're going to do something probably for next year but I can't give too much away" regarding the 2012 calendar year.[7] Activision's CEO of publishing has stated that they believe in the staying power of the Tony Hawk franchise, claiming that Tony Hawk "is a lasting icon. He has that Michael Jordan-ish or Jordan-esque staying power, seemingly."[8]

Gameplay

From Tony Hawk's Pro Skater up until Tony Hawk's Pro Skater 3, the gameplay has generally remained the same, with small changes. In career mode, the player picks a pro skater and goes through the game's levels completing various goals. These usually include collecting the letters SKATE in an area, collecting the letters COMBO in a single trick chain, skating through gaps, collecting/breaking five items of the same object, completing high score marks and capturing a video tape placed in a hard-to-reach place. The player has 2 minutes to go through the level completing as many goals as possible. When the time is up, the level restarts and the player goes again. There are also 3 levels that are competitions. The player can earn a bronze, silver, or gold medal depending on their score from the judges. When the player completes all goals in all levels, they unlock that pro's video. Modes include Free Skate, Single Session and Multiplayer.

THPS2 added the manual (through which players can link tricks together while moving between physically separated ramps or rails), create-a-Skater, and a park editor where players can create their own levels. THPS3 added the revert (which consists of making a 180° spin as soon as the skater hits the ground after a vert trick/combo), as well as updated graphics for the newer consoles at the time. THPS4 changed the career mode by getting rid of the 2 minute timer, letting one freely skate the level and to perform goals at any time by talking to NPCs. It also added the spine transfer (which allows the player to hit a ramp placed back-to-back with another), and the ability to skitch cars (by grabbing on to their rear bumpers as they move).

The fifth game of the series Tony Hawk's Underground, had the game focus more on a storyline. The player can create a skater, and take him or her through a rags-to-riches story that involves them going from amateur to pro, meeting some wacky characters along the way. THUG added the ability to walk off your board, along with driving vehicles, and wallplanting (the skater pushes himself off a wall in mid-air). Create-a-trick, create-a-goal, and create-a-deck were also added. Tony Hawk's Underground 2 continued the story. It involves an event called "World Destruction Tour", in which you join Tony Hawk's team to go around the world and destroy things. The ability to sticker slap (replacing the wallplant), Natas spin (which consists on the skater spinning while keeping his grip on top of structures like poles or fire hydrants), and spray a graffiti tag (which can also be created by the player) were added. The original career mode from the first four games returned under the name of "classic Mode."

Tony Hawk's American Wasteland was next. The game took place in one streaming world of Los Angeles, with no loading times. BMX bikes were included. The story revolves around you moving to LA and building a "skate ranch" (a large skate park filled with large skatable items stolen from the city, such as a highway sign and a crane). Tony Hawk's Project 8 made some dramatic changes, such as dropping some abilities to make the game more realistic. The graphics were completely overhauled, pro skaters were now "mo-capped," and there was a new goal system. Instead of different difficulties, they were integrated into how long you grind, manual or air to get to certain levels. Those of which were AM (amateur), pro and sick. The story has you join Tony Hawk's team of the top 8 skaters, hence the name of the title.

Tony Hawk's Proving Ground is the ninth game in the series and it features the ability to skate in 3 new classes: career, rigger and hardcore. There is also a new video editor and a fully customizable "skate lounge." It is billed as being the biggest game yet, having you skate in 3 massive cities, Philadelphia, Baltimore and Washington, DC. The story shifts to the East Coast (as opposed to most Tony Hawk games, which are set in the West Coast.) Tony Hawk: Ride is the tenth game in the series, and is the first game developed by Robomodo instead of Neversoft. The game made the most dramatic change in the franchise when the game had a skateboard peripheral instead of the standard controller.[9] Tony Hawk: Shred is the eleventh game in the series and is the second game developed by Robomodo. It was announced on Tony Hawk's Twitter page and it will use the skateboard peripheral like Tony Hawk: Ride, but the skateboard has been improved on the previous model.

List of games in the series

Name Year released Formats Type
Tony Hawk's Pro Skater 1999 PlayStation, Nintendo 64, Dreamcast, Game Boy Color, N-Gage Main series
Tony Hawk's Pro Skater 2 2000 Playstation, Nintendo 64, Dreamcast, Windows, Mac, iPhone & iPod Touch, Game Boy Color, Game Boy Advance, Xbox Main series
Tony Hawk's Pro Skater 3 2001 PlayStation, PlayStation 2, GameCube, Game Boy Color, Game Boy Advance, Nintendo 64, Xbox, Windows Main series
Tony Hawk's Pro Skater 4 2002 PlayStation, PlayStation 2, GameCube, Game Boy Advance, Windows, Mac, Xbox, Tapwave Zodiac Main series
Tony Hawk's Underground 2003 PlayStation 2, GameCube, Xbox, Game Boy Advance, Windows (Australia Only) Main series
Tony Hawk's Underground 2 2004 PC, PlayStation 2, GameCube, Xbox, Windows, Game Boy Advance, Mobile phone, PSP Main series
Tony Hawk's American Wasteland 2005 PlayStation 2, Xbox, Xbox 360, Nintendo GameCube, PC Main series
Tony Hawk's American Sk8land 2005 Nintendo DS, Game Boy Advance Spin-off
Tony Hawk's Project 8 2006 PlayStation 2, PlayStation 3, Xbox, Xbox 360, PSP Main series
Tony Hawk's Downhill Jam 2006 PlayStation 2, Nintendo DS, Game Boy Advance, Wii Spin-off
Tony Hawk's Proving Ground 2007 PlayStation 2, PlayStation 3, Nintendo DS, Wii, Xbox 360 Main series
Tony Hawk's Motion 2008 Nintendo DS Spin-off
Tony Hawk: Ride 2009 PlayStation 3, Wii, Xbox 360 Main series
Tony Hawk: Shred 2010 PlayStation 3, Wii, Xbox 360 Main series
Tony Hawk's Pro Skater HD 2012 PlayStation Network, Xbox Live Arcade Main series

Featured skaters

Pro skaters

Note: Shaded cells represent unlockable skaters.

Skater THPS THPS 2 THPS 3 THPS 4 THUG THUG 2 THAW THP8 THPG THR THS
Lyn-Z Adams Hawkins N N N N N N N Y N Y Y
Tony Alva N N N N N N Y N N N N
Torah Bright N N N N N N N N N N Y
Bob Burnquist Y Y N Y Y Y Y Y Y N N
Cara-Beth Burnside N N N N N N N N N Y N
Steve Caballero N Y Y Y Y Y Y N N N N
Kareem Campbell Y Y Y Y Y Y Y N N N N
Dustin Dollin N N N N N N N Y Y Y N
Corey Duffel N N N N N N N N N N Y
Jason Ellis N N N N N N Y 1 N N N N
Rune Glifberg Y Y Y Y Y Y Y N N N N
David Gonzalez N N N N N N N N N N Y
Tony Hawk Y Y Y Y Y Y Y Y Y Y Y
Christian Hosoi N N N N N N N Y N Y N
Nyjah Huston N N N N N N N Y Y Y N
Natas Kaupas N N N N N Y 2 N N N N N
Jeff King N N N N N N N N Y N N
Eric Koston N Y Y Y Y Y Y N N N N
Bucky Lasek Y Y Y Y Y Y Y N N N N
Jason Lee N N N N N N N Y N N N
Sean Malto N N N N N N N N N N Y
Bam Margera N N Y Y Y Y Y Y Y N N
Mike Mo Capaldi N N N N N N N N N Y N
Lance Mountain N N N N N N N N Y N N
Rodney Mullen N Y Y Y Y Y Y Y Y Y N
Chad Muska Y Y Y Y Y Y Y Y Y Y N
Steve Nesser N N N N N N N N N Y N
Alex Olson N N N N N N N N N Y N
Chaz Ortiz N N N N N N N N N N Y
Stacy Peralta N N N N Y 3 N N N N N N
Andrew Reynolds Y Y Y Y Y Y Y N Y N N
Travis Rice N N N N N N N N N N Y
Paul Rodriguez N N N N Y Y Y Y N Y Y
Jereme Rogers N N N N N N N N Y N N
Geoff Rowley Y Y Y Y Y Y Y Y Y Y Y
Arto Saari N N N N Y Y Y Y Y Y Y
Ryan Sheckler N N N N N Y Y Y Y Y N
Daewon Song N N N N N N Y Y Y Y N
Kevin Staab N N N N N N N Y 4 N N N
Elissa Steamer Y Y Y Y Y Y Y Y Y N N
Jamie Thomas Y Y Y Y Y Y Y N N N N
Vanessa Torres N N N N N N N N Y N N
Tony Trujillo N N N N N N Y N N N N
Mike Vallely N N N Y Y Y Y Y Y Y N
Louie Vito N N N N N N N N N N Y
Wee Man N N N N N Y N N N N N
Stevie Williams N N N N N N Y Y Y Y Y
  1. ^ This person is a Secret Skater.
  2. ^ This person is a Bonus Skater.
  3. ^ This person appears as an NPC.
  4. ^ This person also appears in Tony Hawk's Downhill Jam.

Guest characters

These are unlockable characters that have made guest appearances in the Tony Hawk games, several of whom come from properties and licenses that Activision or Neversoft held at the time, such as characters from Guitar Hero, Star Wars, and Marvel Comics.

In addition to the skaters listed above, three original skaters where included as unlockable characters: "Officer Dick", an overweight police officer, "Private Carrera", an attractive Hispanic army brat, and "Ollie the Magic Bum", a seemingly drunken and/or schizophrenic homeless man. Project 8 also featured a secret character named simply "Zombie", who bore a strong resemblance to Officer Dick, albeit "zombified" and featuring a street sign impaled through his torso.

Reception

Aggregate review scores
As of October 1, 2011.
Game GameRankings Metacritic
Tony Hawk's Pro Skater (DC) 94.00%[10]
(PS1) 93.67%[11]
(N64) 92.40%[12]
(GBC) 62.60%[13]
(PS1) 92[14]
Tony Hawk's Pro Skater 2 (DC) 94.86%[15]
(PS1) 94.85%[16]
(GBA) 90.62%[17]
(N64) 87.06%[18]
(PC) 85.77%[19]
(Xbox) 83.17%[20]
(GBC) 71.40%[21]
(PS1) 98[22]
(DC) 97[23]
(GBA) 95[24]
(PC) 91[25]
(N64) 84[26]
(Xbox) 78[27]
Tony Hawk's Pro Skater 3 (PS2) 93.35%[28]
(GC) 91.39%[29]
(Xbox) 90.83%[30]
(PC) 90.29%[31]
(GBA) 88.33%[32]
(PS1) 81.33%[33]
(N64) 81.00%[34]
(GBC) 62.50%[35]
(PS2) 97[36]
(Xbox) 93[37]
(GC) 91[38]
(PC) 90[39]
(GBA) 90[40]
(PS1) 87[41]
Tony Hawk's Pro Skater 4 (PS2) 92.55%[42]
(GC) 89.84%[43]
(Xbox) 88.89%[44]
(PC) 87.64%[45]
(GBA) 87.50%[46]
(PS1) 83.00%[47]
(PS2) 94[48]
(GC) 91[49]
(Xbox) 90[50]
(PC) 88[51]
(GBA) 85[52]
Tony Hawk's Underground (PS2) 90.63%[53]
(GBA) 87.75%[54]
(GC) 86.27%[55]
(Xbox) 85.29%[56]
(PS2) 90[57]
(GC) 89[58]
(GBA) 86[59]
(Xbox) 85[60]
Tony Hawk's Underground 2 (PC) 86.35%[61]
(PS2) 84.00%[62]
(GC) 83.76%[63]
(PSP) 82.94%[64]
(Xbox) 82.85%[65]
(GBA) 70.33%[66]
(PC) 85[67]
(PS2) 83[68]
(PSP) 83[69]
(Xbox) 83[70]
(GC) 82[71]
(GBA) 70[72]
Tony Hawk's American Wasteland (Xbox) 78.94%[73]
(PS2) 78.05%[74]
(GC) 76.66%[75]
(X360) 75.54%[76]
(PC) 70.70%[77]
(Xbox) 77[78]
(PS2) 77[79]
(GC) 76[80]
(X360) 75[81]
(PC) 69[82]
Tony Hawk's Project 8 (X360) 81.55%[83]
(PS3) 77.70%[84]
(PS2) 69.85%[85]
(PSP) 69.30%[86]
(Xbox) 66.14%[87]
(X360) 81[88]
(PS3) 76[89]
(PS2) 69[90]
(PSP) 68[91]
(Xbox) 67[92]
Tony Hawk's Proving Ground (NDS) 77.92%[93]
(X360) 72.57%[94]
(PS3) 72.42%[95]
(PS2) 65.80%[96]
(Wii) 58.00%[97]
(NDS) 79[98]
(PS3) 73[99]
(X360) 72[100]
(PS2) 65[101]
(Wii) 57[102]
Tony Hawk: Ride (X360) 52.69%[103]
(Wii) 51.12%[104]
(PS3) 48.77%[105]
(Wii) 47[106]
(X360) 46[107]
(PS3) 44[108]
Tony Hawk: Shred (Wii) 67.67%[109]
(PS3) 67.00%[110]
(X360) 60.90%[111]
(PS3) 56[112]
(X360) 53[113]

The first six games in the series were highly praised for their unique gameplay and varied soundtracks. The Playstation 2 version of Tony Hawks Pro Skater 3 is one of the few games that has gotten a perfect "10" score from GameSpot. IGN stated that "Tony Hawk's gaming legacy is one he can be proud of" amidst other video game incarnations of celebrities.[114]

Since the release of American Wasteland, reviews of the games became less favorable. The game has since been displaced by Skate, as the number 1 skateboard video game. IGN ranked Hawk on its February 2009 list of the top ten video game characters who should die, rationalizing that "we are in no way advocating the death of the real Tony Hawk... But killing him in one of his final game outings – that would be just plain hilarious." [115]


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